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There hasn’t been a single high budget Japanese produced Sony game.Īs long as the DS5 is holdable by people with longer fingers, doesn’t have stupid stick placement and non working buttons and a battery, it should be fine. There’s like 9 US, 2 EU (ignoring mobile developers) and 0.5 Japanese, with a definite bias to the attention given to US titles in budget, not closing studios and advertising. Kind of wish the Sony studios were more “international”. Probably lots of stuff was because they moved SIE to the US, and in turn the company became more “US” in it’s practices and focus. I guess Sony didn’t see the value in it, or consider it widely used. Weirdly the Xbone got lots of PS3 features, like streaming from media servers/USB playing CDs etc. The L1/R1 buttons on a DS4 are still pressure sensitive, just not many games use them (I’m kiiind of expecting that the “haptic” and fancy L2/R2 buttons wont get used much outside first party and launch games, but we’ll see). Probably because the main type of game that used them (driving) switched to use the L2/R2 triggers instead of X/□. The removal of the analog buttons was apparently because next to no developers bothered with it on the PS2 or PS3 (basically the Bouncer, ace combat, MGS, a few sports games). Which is why basically every large company has dropped it entirely, other than Sony (who will probably quietly take it out back and shoot it once the PS5 comes along) VR games being basically all unprofitable is the main cause of harm to VR. Should probably look up what “anti competitive” actually means, as it in no way applies. They could ban depictions of Mangos if they felt like it.ĭo you actually think you could go to a children’s bookstore and take them to court because they didn’t allow you to buy (or sell) adult material? They don’t legally have to stock adult material or anything they don’t want to.
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Sony and other platform holders can do business with whoever they want, or don’t want to, by law (with a few exceptions, but not any that cover adult games). No actual lawyer would take that case.įirstly, what “rights” is it violating? You have no actual freedoms of speech or expression or basically anything in a private domain (e.g. I’d like to thank all PlayStation fans for continuing the journey with us, as we embark on the future of games. While there’s much more to share about PlayStation 5 in the year ahead, we have plenty of blockbuster experiences coming your way on PS4, including Death Stranding, The Last of Us Part II, and Ghost of Tsushima. Game creators have started to receive early versions of the new controller, and we can’t wait to see where their imagination goes with these new features at their disposal. In combination with the haptics, this can produce a powerful experience that better simulates various actions. Developers can program the resistance of the triggers so that you feel the tactile sensation of drawing a bow and arrow or accelerating an off-road vehicle through rocky terrain. The second innovation is something we call adaptive triggers, which have been incorporated into the trigger buttons (L2/R2). You can even get a sense for a variety of textures when running through fields of grass or plodding through mud. With haptics, you truly feel a broader range of feedback, so crashing into a wall in a race car feels much different than making a tackle on the football field. First, we’re adopting haptic feedback to replace the “rumble” technology found in controllers since the 5th generation of consoles. To that end, there are two key innovations with PlayStation 5’s new controller. One of our goals with the next generation is to deepen the feeling of immersion when you play games, and we had the opportunity with our new controller to reimagine how the sense of touch can add to that immersion. The “more” refers to something I’m quite excited about – a preview of the new controller that will ship with PlayStation 5. WIRED magazine covered these updates and more in a story that posted this morning. These updates may not be a huge surprise, but we wanted to confirm them for our PlayStation fans, as we start to reveal additional details about our vision for the next generation. Today I’m proud to share that our next-generation console will be called PlayStation 5, and we’ll be launching in time for holiday 2020. Since we originally unveiled our next-generation console in April, we know that there’s been a lot of excitement and interest in hearing more about what the future of games will bring.